:PĬUDA and compute_1 have been there for at least a year.ĭaz wasn't working with my Titan-Vs least a year, for over a year. Patiently awaiting the next release, in hopes that some of these issues are fixed for us. I'm just along for the ride, like everyone-else, at the moment. Windows still doesn't show my cards in TCC mode, so task-manager wouldn't show those values for those cards, to me. But I still trust MSIafterburner or CPU-Z for that data (at the moment). Must have been in the last WDDM driver update. They added CUDA and Compute_1 to the list of things to monitor for the GPUs, which was not there before. ![]() I learned something new about Task-manager today. With any of the latest or prior two video drivers. With or without IRAY preview on, or with or without Optix selected, on both the public-release and beta-public. (Titan-V and Titan-Xp-Collectors-Edition cards.) All randomly fail, in various rendering situations. Yet another redundant option to select, since it always "Falls back to CPU", instead of just stopping and asking if you want to continue on CPU only, when you tell it NOT to use CPU to render.)įor the record, these are non-RTX cards. (Usually just before the whole system stops rendering with anything but the CPU, which I have actually told it NOT to do. Oddly, I also get, on occasion, a notice in the render-window activity, showing specific cards rendering the "Scene update", saying "GPU-0 updated scene", which also don't show in the logs, but they show in the window, as you render. ![]() ![]() I have had GPUs drop-out mid-render and it switches to CPU, without any mention of it in the logs or in the render-window. That only tells you what it started to render with, not what it is actually or currently rendering with, at any given time, through the rendering process, after any iterations. 4 minutes is pretty good for iray, my average with a 2080 super is like 20 mins, sometimes I have to let it cook an hour or more if I am doing an indoor render with scene specific lighting and no hdri. Daz itself can tell you what it's using to render, in the progress box, click the history button.
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